Anticipation Warrior (2007)
Platform: Windows (could be ported to Mac OS X or Linux)
Anticipation Warrior is my entry to the 9th Ludum Dare 48 hour game development competition. The chosen theme was “Build The Level You Play”. The twist of this game is that you don’t know what game you’re building the level for. There’s a few different minigames which are played in random order, and the level can be changed before playing each game.
Placement in the results: 3rd
(only a combined cumulative score was used).