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What's
KOPS?
Kops is a two-dimensional gravitational
shoot'yer'friend game in 640x480x256 graphics
mode. The original version was made back in 1996. This is port from
the DOS version to Windows and released as "freeware", i.e.
there is no need to register the game since this new free release
is fully functional with all the features previously available only
in registered shareware version.
Hardware
requirements
- Pentium-class computer with 32MB memory. (probably works with
less)
- A decent graphics adaptor
- DirectX
Optional
- A decent sound card (with windows drivers)
Recommended
- Pentium II (or faster)
- Lots of memory
Acknowledgements
- Programming, artwork and sound effects by Jetro Lauha
- Music by Erkki Turunen
- Uses SDL (http://www.libsdl.org)
- Uses FMOD (http://www.fmod.org)
- Uses ZLIB (by Jean-loup Gailly and Mark Adler)
- Installer is built with NSIS (http://www.firehose.net/free/nsis/)
- Bundled with extra tK-level pack by tAAt (http://tAAt.fi)
- Thanks to
- Jari Komppa
(constructive criticism, ideas, betatesting,
technical bullshit in manual, etc..)
- Pepe Taskinen (betatesting, help with some
sound effects)
- Allan Perämäki (author of sound system used in the original shareware version of the game)
- Antti Tapaninen (version 1.1 fixes, linux porting)
- Sami Mäkinen-Okubo (source cleanups, additional base code for further development)
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