Copyright © 1996,1997,2001 Jetro Lauha
K O P S

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Damage indicators:
x Basic unit of damage
X Ten (10) times the basic unit of damage

*Main Weapon Slot

The main weapon slot power-ups can be identified by looking at them; the boxes don't have corners. Other weapons use one of the special weapon slots.

*Tuhnu
x
This weapon is very pathetic. It's even worse than what you begin with. Don't pick it up if any way possible; if you accidentally grab it, RUN to grab *any* other weapon.

*Peagun
xx
This is what you begin with. It's pretty pathetic; to get anything done, go grab something more powerful.

*Sling
xxx
Better than nothing, but worse than most. But hey, it does 50% more damage than your original weapon, so isn't this something? Nah.

*Big Peagun
xxxx
So here's an upgrade for the old classic. The peagun mk II is a bit outdated these days, but it comes cheap. Pretty good for home defence, you know..

*Big Sling
xxxxx
And here's the long-awaited upgrade for the good old sling. Well, not much better than it's cheaper brother, big peagun, but still better than nothing.

*Blastgun
xxxxxxxxx
The blastgun is a high-power version of the hand-held weapon; cheap to build, but still pretty impressive in real-life situations.

*Mini Blaster
Xxxxxxx
Welcome to the 90's! This toy here is the economic version of the famous blaster series. Blaster lite, you might call it.

*Blaster
Xxxxxxxxx
And here's the classical blaster itself! Have a wall you don't like? Press the trigger a couple times and there you go!

*Big Blaster
XX
This is *the* most powerful thing you can jam into the main weapon slot of your fighter. After you get one of these, you don't need much else; just go and blast 'em away. Okay, it's pretty rare, but if you find one, grab it at no cost.

*Special Weapon Slot

The special weapon slot can handle much heavier weapons than the main slot. Bad side is, the special weapons are not powered by your ship's main fusion generator, and thus have limited ammo. Not all toys you can jam there are necessarily weapons..

*Gas Blaster
XXxx
The gas blaster is even more powerful than the big blaster, as it uses its own power source.

*Mega Blaster
XXxxxx
The mega blaster is all the blaster family really can offer. Creating more powerful weapons with the technology would be far too costly; the research has to find another way to make deadlier weapons.

*Mine
XXXxx
The antimatter proximity mines are pretty much fun; drop few of them into a tight spot and then chase your enemy there. When you drop them, they take a short while to activate, but I wouldn't stand close when they do.. They also tend to self-destruct in time in order to save in post-war cleaning costs.

*Heatseeker
Xxxxxxxxx
These 'smart' missiles always aim at the closest spot with ultra-high temperature ratings; usually the fusion generator of the closest ship. If you find one of these in your tail, either go around the next wall and watch the seeker to hit the wall, or if you're close enough to another ship, fool the seeker to follow it, instead.

*Morning Star
Xxxxxxx
/ xxxxxxxx x 64
The morning star is a neat-looking weapon with great psychological value. Shoot this to a wall close to couple enemies and watch them panic. The star shoots 64 small explosive packs around it, each doing damage on impact.

*Sensor Jammer
x
The sensor jammer messes up the ship's view for a while. Ever tried to dodge a stream of blaster shots while you can't see all too well?

*Pyrotechnics
X
/ xxxxxxxx x N
This is a pretty good tool for terraforming. Drop one in a cave and run. After a while there should be pretty much more room than there was. Don't let it get wet, tho..

*Toaster
xx
This toy shoots out bursts of liquid fire. Pretty bad for a spacecraft, for example. Ruins the paint, if you know what I mean. Also leaves the terrain in pretty bad shape, melting just about anything into jagged edges. I wouldn't try to fly close to a wall after that..

*Rear Sling
xxxxxx
They just keep on chasing you, don't they? What about a rapid-fire sling, backwards? Really drops them from your tail.

*Ring of Fire
X
x 64
Another pretty impressive looking weapon, the ring of fire. If multiple enemies are onto you, blow one of these; a ring of 32 fireballs erupt from your ship; if they don't dodge, well, that's their problem.

*Crawler
Xxxxxxxxx
This is a slow-velocity heatseeker, launched backwards. Using this effectively is pretty hard, but if you manage it, it's a real killer. The joke is to spawn a swarm of these behind yourself and *then* fly by a bunch of enemies.

*Gravity Flow
x
This weapon generates a wind of inverted gravity flows, effectively pushing the target wherever you like. Okay, it takes a bit of creativity, but it can be great fun.

*Bomb
XXXxxxxxx
Okay, there the dude is again, sitting on that base with his megablaster ready to blow you away. Drop a couple of these at him, and the base is no longer one of your problems.

*Lash
X
/ xxxxxx x N
This weapon launches a pod that drops small explosives as it flies. Looks pretty, but takes skill to use effectively.

*Ultrathrust
-
Ever needed a kick?

*Toxic Waste
X
/ xxxxxxxx x N
You're minding your own business, swimming in a pool, and then some jerk comes and drops in a barrel of toxic waste. Don't you just hate it?

*Hyperspace Projector
-
This is pretty evil one. Grab a good primary weapon and project yourself partially into hyperspace; no matter can touch you, but your gun is synchronized with the real-space, so you can waste them. They still can hit you, too, but you no longer have to dodge *around* that hill.. The system still seems to have some problems with water.

*Plasma Ball
xxxx
x N
This ball of super-heated gas goes through anything. And I mean *anything*. And as long as your enemy stays in contact with it, the more she burns. A real killer if your enemy happens to be going in the same direction.

*Pulse Laser
xxxxxx
It doesn't do much to the terrain, but it's the nightmare of the repair personnel back in the base.

*Delayed Blast
XXXXX
This toy creates a chain-reaction in the space-time, effectively creating a wormhole into the center of a star. You know, HOT. Takes a while, tho.

*Retroboost
-
And they *still* keep chasing you? Fly backwards and give 'em a stream with your blaster.

*Flipper Virus
x
This marvel of the modern computer technology flips your enemy's video feed upside-down. Then just watch 'em bang their heads into walls. Great fun.

*Signal Jammer
x
Signal jammer brings you yet another form of pain. By focusing radiation at the video system of your enemy's ship, his video feed gets out of sync, causing blurred vision.

*Spiller
xxxxxxxx
This is a rotative blaster weapon, pretty good for self-defence.

*Tuhnuruisku
x
This is an early result of the new rapid-fire technology. The researchers took the worst weapon they could find and developed the technology to get it to fire VERY rapidly.

*Tractor Beam
x
Cm-ere! 'Nuff said.

*Twin Laser
xxxxxx
x 2
A pretty good offensive weapon; just fly into a swarm of enemies with your weapons blazing. The psychological value of this weapon is also pretty good.

*Super Pyrotechnics
XX
/ XXx N
Happen to have a mountain that annoys you?

*Hyper Blaster
Xxxxxxxxx
This is the latest thing out of the research labs in the lines of rapid-fire technology. Literally death in a package. Too bad it's so rare. Only known defence against it is to flee.