At work I have been lately tuning up an accelerated version of the Stuntcar Extreme®. If you happened to be at Khronos Developer University event in Helsinki, you probably got a sneak peek of it. Khronos Group is the industry consortium behind the OpenGL ES API we are using for the hardware acceleration in the game. Also the OpenGL ES challenge has been recently launched. Participate and you might get a chance to adopt a reindeer.
Other news – the index page of my site is now my weblog.