2006-11-17

MindTrek and Gamespace

TampereCityHall
Last week I went to the MindTrek 2006 gala, as Racing Pitch was one of the finalists in one of the competitions. There was also other activities during the day, such as a business development workshop led by Sheila Robinson from Solvebrand. The image you see is taken in the City Hall of Tampere, as the city had invited us for a reception. The Assembly computer festival won the MindTrek Grand Prix series this year, which was surely a well deserved position.

Two weeks ago I also took part in game design process workshop, arranged by the GameSpace research project at University of Tampere. The researchers there presented some interesting methods to aid in game design, which we tried out in small groups and evaluated & discussed the results afterwards. It was a nicely packed day trying out some new approaches to designing games.

2006-09-13

Fixed fixed point slides

I noticed an error in The Neglected Art of Fixed Point Arithmetic presentation slides, and I have been asked some questions on the topic. I made a small revision to the slides and added few comments.

2006-09-01

Site updates – And you should try IMGUIs

I updated personabout, feats and creations pages of the site to reflect my latest stuff related to the Assembly’06 event.

Additionally, if you’re a programmer and you have sometimes wondered why user interface coding is such a lot of work, I recommend trying to use IMGUIs (Immediate Mode Graphical User Interface). It is totally different way to create graphical user interfaces when comparing to the traditional approaches. I’m writing about this because my friend Jari Komppa just recently wrote a tutorial about IMGUIs. It’s nice and simple enough to get you started immediately.

2006-08-07

Assembly’06 – Racing Pitch, Andromedary and seminar slides

Assembly’06 ended yesterday. I created a game called Racing Pitch (Windows) for the game development competition and finished at the second place. You need a microphone to play the game, as you must mimic engine sounds to drive a racing car! Check out the video about the game presented at the event.

With Xmunkki I also created Andromedary, a 4 KB intro which ended at second place as well.

Among taking part in the competitions, I also gave a seminar speech about The Neglected Art of Fixed Point Arithmetic. As I promised, you can now get the slides for the presentation. Update: The page has a revised version and comments.