Archive for the ‘Visuals’ Category

2026-08-21

Dynamic 3D Text in Unity Engine

Example of using Dynamic 3D Text, direct capture from Unity Engine

It was roughly 2 years ago when I added the first version of my latest asset to the Unity asset store:
Dynamic 3D Text.

All of my Unity assets fill some kind of gap in what the engine itself offers. Or, at least, filled such a gap at the time of the original release of the asset.

This holds especially true for Dynamic 3D Text. There is no support for runtime-generated 3D text in the engine itself. And when I started building this asset, there was exactly one such asset available in the Asset Store itself, with development having already been abandoned some years earlier, and that particular asset not working properly on the most recent versions of Unity.

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2019-10-10

Assembly 2019 (Pending Posts part 2)

Orbital Acceleration image from PYO PYO
Together with friends, we attended Assembly’2019 event in August.

We made some productions as well:

Naturally one day I’d like to write some blog post about the details of making of those productions, which is why I’m calling this post also “pending posts part 2”. But it’s starting to seem quite unlikely.

2019-01-13

Pending Posts

Clearly when I occasionally find a bit of time to create something for fun, I tend to be more interested in creating something with friends than spending time to write blog posts and technical info about such stuff.

I say this because I noticed how I haven’t posted here anything about a few things we’ve done in 2015-2018. I’d like to create an in-depth look of each such thing, but just don’t seem to find the time to do that.

So, here’s at least a list of the things I’m talking about:

Each of those three have been created mainly with help of the Unity engine. But each of those also have some little twist in how they were created. Perhaps I some day find the time to write more.

2015-05-04

frutos do mar

frutos_do_mar_thumb_w300
About 9 months after the release, I finally took a bit of time to add a page about this demo and also write a little bit about it. Frutos do mar was a demo for the Assembly 2014 demo competition.

Read more from its own page.

Or just watch it in YouTube if you’re not interested in details about it.