I have recently released the Turska UI library as open source. The first version of Turska was created for the Truck Dismount – Rekkaturvat game. Since then it has been cleaned up a bit and the Dismount Levels is naturally using it as well. The API and features of the library itself are still very much in development. Nevertheless two additional projects are already using it. The Turska project page development is hosted in the SourceForge.net Google Code.
First version of Turska UI
Asm04: San Angeles Observation and Dismount Levels
Back from Assembly‘2004. I’m happy to tell you that my intro San Angeles Observation won the 4 KB intro competition! I have also released a preview of the game Dismount Levels which I also entered in the Assembly’04 Game Development competition. It placed 4th even that it is only an unfinished preview.
More Oldies
My quest to update even part of the older productions to my pages continues – this time I got around adding information about the demos Gateways and Mindtrap to the creations oldies demos -page. I have added quite a lot of a bit older demos and intros there as well. I will continue that later with a few more productions though.
4th Ludum Dare – Pathogen Warrior
Updated the Pathogen Warrior game to new version. If you are wondering what is Pathogen Warrior, it is my entry to the 4th Ludum Dare 48 hour game development competition. It placed 2nd in the combo score category and 3rd in the innovation category.