Archive for the ‘Visuals’ Category

2009-12-12

San Angeles Observation demonstrating WebGL

webgl_sanogles_small

I was just reading Chromium Blog and it just announced: WebGL Spec Initial Public Draft Released. Well, I was quite surprised at half way to the post when I noticed they mentioned that one of the show cases a port of my San Angeles Observation 4 KB intro. I downloaded a fresh Chromium build (a development version of the Google Chrome web browser) to try it out, and have to say that I was quite impressed – the thing runs really smoothly. Let’s hope this tech becomes available as soon as possible to all major browsers. :)

2009-11-19

Introduction video for new Stair Dismount

Continuing with the theme from my previous post, here’s the first introductory video for the new Stair Dismount for iPhone and iPod touch.

YouTube link

2009-11-17

Stair Dismount iPhone/iPod touch

Stair Dismount screenshot
Me and few others have recently posted some “Dismount Moments” photos to Facebook, as seen here for an example. These images originate from the all-new Stair Dismount, created for iPhone and iPod touch. It is of course a direct successor to the original Stair Dismount released in 2002. The game has been submitted for Apple’s approval to the App Store, so it should be available for purchasing quite soon (just a few weeks). Here’s a short introduction of what the new game is all about…
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2009-08-12

My stuff for Assembly 2009

4K intros for Asm09
Last week I attended the Assembly’09 summer event, like I have done every year since 1992. Although this time I didn’t make a game and didn’t hold a seminar session, I still contributed in the 4K intro competition… twice, actually.

Again I worked with XMunkki on an intro called Dream Creditor, which ended up at the fourth place in the competition (Download Windows zip / YouTube video). Additionally I made a tongue-in-cheek-production with little marching elephants called Irrelephant. Audience seemed to like it a lot so it placed on the 3rd place! (Download Windows zip / YouTube video). You can probably also easily spot that my little 2D walker prototype (from my previous post) ended up as part of this production.