Archive for the ‘Games’ Category


Anticipation Warrior for 9th Ludum Dare

Anticipation Warrior
Once again I took part in the Ludum Dare 48 hour game development competition. This was already the 9th time it was held. My little game Anticipation Warrior came 3rd.


IGF audience award voting

Please cast a vote in the 9th IGF Audience Award selection. Especially all Racing Pitch fans. ;-D


Gamasutra interview about Racing Pitch

Gamasutra is featuring in its Road to IGF series an interview of me related to the Racing Pitch. Check it out!


Racing Pitch is an IGF finalist

Racing Pitch is a finalist in the 9th annual Independent Games Festival (2007). It takes part in the main competition, and is one of the finalists in the Excellence In Audio category – even though most of the audio is presented by player itself. Maybe there was jury members who have a voice which is pleasing to listen to? ;-)


Assembly’06 – Racing Pitch, Andromedary and seminar slides

Assembly’06 ended yesterday. I created a game called Racing Pitch (Windows) for the game development competition and finished at the second place. You need a microphone to play the game, as you must mimic engine sounds to drive a racing car! Check out the video about the game presented at the event.

With Xmunkki I also created Andromedary, a 4 KB intro which ended at second place as well.

Among taking part in the competitions, I also gave a seminar speech about The Neglected Art of Fixed Point Arithmetic. As I promised, you can now get the slides for the presentation. Update: The page has a revised version and comments.


Skinflake launched – Indie Superstar mentions Stair Dismount has finally been launched. It’s the official indie developer brand for most of my games, now having a proper site as well!

Update: I noticed that the Episode 2 of Indie Superstar mentions Stair Dismount as an innovative example of indie games. Indie Superstar is a web-based videocast about independent video games.


Truck Dismount featured – Also RSS added

Truck Dismount is featured in Game/Play art exhibition touring in United Kingdom.

Finally, RSS for this blog is available, at last.


8th Ludum Dare results for Lone Warrior

We finally got the results from the 8th Ludum Dare 48h game development competition. I’m glad to tell you that my creation, Lone Warrior, got 3rd place in three categories: Production, Graphics and Sound, with voting scores of 4.13, 4.09 and 3.73! (respectively, out of 5.00)


8th Ludum Dare – Lone Warrior

Lone Warrior (blogpost)
The Ludum Dare 48h game development competition was held again last weekend, for the 8th time. The theme was “Swarms”, and my entry is downloadable here: Lone Warrior (WIN32). Yep, you guessed it right beforehand, I continued with my warrior theme of naming my 48h game compo entries. :-)


Got a Mac Mini – Pogo Sticker for Mac

I bought a Mac Mini recently, wanting to learn the Mac OS X a bit, and maybe to do some porting work myself for Mac as well. So now I have ported Pogo Sticker to Mac! (requires at least Mac OS X 10.3.9)

If you wonder where did the Porrasturvat – Stair Dismount Mac port come from, Martin Storsj√∂ volunteered to port it, doing a great job with it. Keep an eye open for Truck Dismount… ;-) His work surely helped me a bit with Pogo Sticker as well, showing me a few things to look out when porting software for Mac OS X.