Archive for the ‘Games’ Category


5th Ludum Dare – Blight Warrior

Last weekend I contributed in the 5th Ludum Dare 48 hour game development competition. The theme for games was “Random”. I created a nice little game called Blight Warrior, continuing with the strange naming after my last entry to the previous competition (which was Pathogen Warrior). I have set up a temporary page for the game if you want to try it right away. You can also check out a screenshot of the game in action.


Stuntcar Extreme Accelerated for Dell Axim

If you want to check out the beefed up Stuntcar Extreme┬« Accelerated, buy or have a look somewhere at Dell Axim X50v – the game is available as part of the free 3D gaming pack!


Asm04: San Angeles Observation and Dismount Levels

Back from Assembly‘2004. I’m happy to tell you that my intro San Angeles Observation won the 4 KB intro competition! I have also released a preview of the game Dismount Levels which I also entered in the Assembly’04 Game Development competition. It placed 4th even that it is only an unfinished preview.


4th Ludum Dare – Pathogen Warrior

Updated the Pathogen Warrior game to new version. If you are wondering what is Pathogen Warrior, it is my entry to the 4th Ludum Dare 48 hour game development competition. It placed 2nd in the combo score category and 3rd in the innovation category.



I have been recently interviewed in ZodiacGamer and Gamers With Jobs sites. The latter interviewed me about my Dismount games. The ZodiacGamer interview is an interview with my colleagues and it is especially related to our newest games. Check out the Stuntcar Extreme® which I have been working on as Lead Programmer.


Truck Dismount wins, Penny Arcade, intros

Truck Dismount won the Assembly’03 game development competition. :-) It was also featured in Penny Arcade as well a while ago. I also released a 4 KB intro (8th) and a 64 KB intro (4th) in the Assembly’03.


Truck Dismount

Truck Dismount has been released, and it already got submitted to Slashdot as well. Keep sending me feedback if you feel like it!


KOPS source, 4k src compo and Ludum Dare entries

Quite a lot has been happening lately. I just released the source code of the game KOPS. It’s now open source under the GPL license. Recently I took part in 4k source compo where my entry Lollipop hogwagen came second. I also did a quick entry to third Ludum Dare 48 hour game programming competition: Script Kiddie Karting. Made in just 12 hours.


Stair Dismount and Slashdot

Stair Dismount got to Slashdot front page, whee!


Stair Dismount

I made a contribution to Assembly‘2002 Game Development competition. The game is called Stair Dismount – go get it!